flx_play
A new version of flxplay_lib
is now available. Many new funtions are available, including automatic
centering of a flic, fade-in and fade-out and more.
Click to download
(7 kb)
I've made a demonstration for Dreamcast, Windows and Mac OSX, which also
uses the SoFont library to display text below the flic.
Source - Click to download
(5,660 kb)
Windows Binary - Click to download
(4,575) kb
Mac OSX Binary - Click to download
(4,519 kb)
Dreamcast Binary (scrambled) -
Click to download
(5,516 kb)
|
I've recently been invited
to join Storm
, and the first thing I've got for you coders out there since
joining is this lib I've been working on for playing flc animations
with SDL. It's based on
flxplay 0.2 by Jasper Berlijn
. I'll work on cleaning it up a little bit since there's some
stuff that's not needed anymore and the way I have it now you can't
loop animations, and I'll work on some examples in the near future, but
here's what I've got now. I'll probably use it in my next game as well
if I find the time to actually make flc animations. =)
|
Click Here to Download flxplay_lib
If the download doesn't work, right-click and "Save Target
As".
Will Sams has put together a test showing how to use flxplay
in your programs.
Download Source code Here
or
an unscrambled DC binary
Here.
Much thanks to Will for making that example and for inviting
me to join Storm!
|
|